![]() The compressed folders are between 3.4 & 3.7 Gb, depending on how many saved games and add-on modules are in the folders. The article suggests copying a good windows installation which I did via a DVD. (I also downloaded Porticus which is a GUI front end for macport and I had to upgrade my version of the Xcode developer package.) This conclusion was aided by the fact the game now works.Īn article at arstecnica, called “Neverwinter Nights WINE Tutorial” states that the installer won’t work under WINE and my early experiments had found this to be true. I came to the conclusion, after being advised, that macports was a better way of installing and maintaining WINE on the MAC. The best advice at the time I started was to install from source, so I got introduced to git. This has lots of great resources including some “How To…” pages and a forum. There have been some rat holes in this project, but I started at. There are choices here, but I chose WINE since it seems to leave the game’s code ‘closer to the metal’ than alternatives. Intel based Macs needs virtualisation technology. ![]() It is clear from the old Bioware forums that to get it working on recent i.e. ![]() I finally got Neverwinternights running on my Mac using WINE. ![]()
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